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Amagaim's What to Hunt Chart

Compiled by Amagaim with the help of many hunters.

Last updated 11-01-2005 ~ Did you refresh?

* If you have questions/comments about the content of this chart please feel free to add to the discussion on the DragonRealms Message Boards: Creatures of Elanthia - General Discussions.  If you have any questions/comments about the formatting of this page, please contact the webmaster at webmaster@taffeisjournal.com

What the Caps Mean

Where to find these hunting areas : Ranik's Updated Maps Taffei's Critter maps

Critter Area Bottom Cap Top Cap Notes
Heggarangi Frogs Riverhaven, Pejek Bog. 0 26 Skin
Sewer Rats Crossing, Aesthene's Close. 0 26 Skin.
Ship's Rats Crossing Shipyard, Riverhaven Salt Yard 0 26 Can swarm, but no more than 5. Skin
Black Rats Crossing Farmhouse out the NE Gate 0 28 Skin
Pale Grey Death Squirrels Zoluren, Marja Tee. 10 29 Skin. Undead. Ranged.
Silverfish Crossing, Warehouse area. Crossing, Farmhouse. 10 32 Skin.
Musk Hogs Various. Includes Crossing farmhouse, Crossing goblin and most wood troll areas 10 32 Skin
Lesser Skeletons Dirge, Caves 12 28 Coin, box. Undead.
Corpse Grub Crossing, Hunting Preserve. Dirge, Ossuary Caverns. Riverhaven, Dunshade Manor. 15 35 Skin.
Scarlet Crayfish Riverhaven, West Wilds, Creek. 15 38 Skin.
Ring-necked Gidii Zoluren, Lake of Dreams, Abandoned Village. 15 44 Coin. Ambush.
Tortured Souls Riverhaven, Dunshade Manor. 16 45 Very rare soulstone. Undead, require blessed weapon.
Goblins Crossing, Hunting Preserve (armed) and Orchard (unarmed). Crossing Abandoned Village (unarmed?). Riverhaven out the North Gate (armed with carving knives, if at all). Shard Fallow Fields (armed) 17 42 Coin, box. Skin. Swarm, limit of 5.
Brown Burrowers Crossing, Hunting Preserve. 18 35 Skin.
Salt Crabs Riverhaven, Salt Yards 18 40 Skin.
Wild Boars Crossing, Farmhouse. Riverhaven, Zalfung Swamp. Most wood troll locations. 18 42 Skin.
Skunks Crossing, monestary, Fields. 18 42 Skin. Major Stun attack.
Badger Crossing Brambles 19 42 Skin.
Goblin Shaman Riverhaven West Wilds 20 38 Coin, box. Magic-using. Can be swarmy.
Antelopes Ilithi, Gilen Otso Steppes. 20? 43? Skin. Difficult to get into melee range. (Not a part of the normal creature progression due to other critters in the area.)
Croff Pothanits Crossing Brambles 22 45 Skin.
Blood Dryads/Nyads Leth, Forest of Night 25 43 Coin, box
Crazed Madmen Crossing, Orchard. Dirge, Hangman's Road. 25 45 Coin, box.
Ghouls Crossing, Cemetary Crypt (Need a light source.). Dirge, Hangman's Road, Crematorium. 26 44 Coin, box, skin. Undead. Chance for infection.
Water Sprites (unarmed) Crossing, Hunting Preserve. 28 45 Coin, gem.
Glutinous Lipopods Crossing, Lake of Dreams. Crossing, Farmhouse out the NE Gate (rare). 32 64 Gem. Resistant to piercing weapons.
Trollkin Crossing Brambles 33 46 Attack from pole. Skin, coin, box.
Kelpies Between Langenfirth and El Bain's Stop 35 50 Coin, rare box. Uses ranged weapon!
Grendels Crossing, most wood troll locations. Shard, Fallow Fields. 35 50 Coin, box, skin. Night only. Undead.
Water Sprites (armed) Crossing, Lake of Dreams. Crossing, Hunting Preserve. 35 68? Coin, gem.
Kobolds Shard, Fallow Fields. Shard, Prairie. 36 49 Coin, box. Skin.
S'lai Scouts NTR, Sorrow's Reach. 36 49 Coin. Skin.
Small Boggles Shard, Fallow Fields. 39 49 Coin, box. Undead. Fairly swarmy in the Fallow Fields.
Jackals Crossing, Siergelde Cliffs. Shard, Fallow Fields. Shard, Prairie. 36 50 Skin.
Cougars Crossing, Siergelde Cliffs. Wolf Clan. Most wood troll areas. 39 51 Skin
Grass Eels Crossing, Orchard riverbed. Riverhaven West Wilds. Ilithi, Gilen Otso Steppes. 40 58 Skin. Can swarm.
Wood Trolls Crossing, Vinyard. Crossing, Premium Baearholt's Farmland and Orchard. Crossing, Northeast Wilds. Crossing, Abandoned Village. Between Langenfirth and El Bain's Stop 40 53 Coin, box. Can get swarmy.
Brown Bears Crossing, Premium Baearholt's Orchard 45 59 Skin.
Black Bears Riverhaven, West Wilds. 45 59 Skin. Rare.
Revenant Zombies Leth Deriel, Oshu'ehhrsk Manor Grounds. El Bain's Stop, Tumulus. 45 59 Coin, box. Night only. Undead.
Wind Hound NTR, Silverwater Mine 45 60 Swarm.
Meadow Rams Crossing, Premium Farmlands. Riverhaven West Wilds. 45 70 Skin. Hit like a brick.
Bobcats Crossing, Siergelde Cliffs. Aesry Surlaenis'a, Falachui Ikeme. 45 80 Skin.
Sand Spiders Muspar'i, Velakan Desert, Dead Elf Divide. 45 80 Skin.
Bone Wolf Leth Deriel, Oshu'ehhrsk Manor Grounds 45 85? Skin. Quite swarmy, and moreso at night.
Thunder Rams El Bain's Stop. 47 70 Skin. Hit like a brick.
Faenrae Reaver NTR, Silverwater Mine 48 75 Coin, box, gem, skin. Cursed. Swarm.
Boobries Riverhaven, Zalfung Swamp. 50 75? Skin.
Vykathi Builder Ilithi, The Hive. 50? 100? Resistant to slice and puncture. Can escape from melee combat without warning.
Vykathi Excavator Ilithi, The Hive. 50? 100? Resistant to slice and puncture. Can escape from melee combat without warning.
Fire Sprites (Unarmed) Sickle Grove 55 80 Coin, box. Watch for coughing fits, internal neck bleeders, and stuns.
Beisswurms Stone Clan, Abandoned Mine 55 80 Skin. Swarm.
Rock Trolls Kaerna, Journalai Route. Shard, South of Shard. 55 90 Coin, box, gem, skin. Magic using. Swarm.
Dragon Fanatics Shard, South of Shard, Ruined Temple 55 90 Good weapons to loot.
Lesser Sluaghs (1) Riverhaven, Zalfung Swamp. 60 80 Coin, gem, box. Skin. Cursed.
Dusk Ogres Riverhaven, West Wilds, Dark Tunnels. 60 85? Box, coin, gem.
Piruati Serpents Riverhaven, Pejek Bog. 60 120? Skin.
Cave Bears Stone Clan, Mineshaft. 65 85 Skin.
Fire Maidens Skeleton's Crook. 65 90? Coin, gem, box. Magic-using.
Immature Firecats Skeleton's Crook. 65 95? Skin. Hide.
Dark Fiends Riverhaven, Dunshade Manor. 70 90 Box. Undead, need blessed weapon.
Blood Wolves Wolf Clan, Cliffs. El Bain's Stop, 'Neer's Hummock. El Bain's Stop, Tumulus. Aesry Surlaenis'a, Falachui Ikeme. 70 100 Skin.
Sun Vultures El Bain's Stop, Tumulus. 70 100 Skin. Need PFE to enter area. Stacking stun attack.
Sand Sprites Ratha, First Tier, The Wreck of the Seerah. 70 100 Coin, gem, box. Magic using. Swarm!
Wolf Spiders Riverhaven, West Wilds, Dark Tunnels. Therengia, Theren Keep, Dungeons. 70 105 Skin.
Young Firecats Skeleton's Crook. Gate Of Souls. 70 110? Skin. Hide.
Morah Creepers Therengia, Ker'Leor. 70 140 Swarm! Coin, gem. Puncture resistant.
Morah Vines Therengia, Ker'Leor. 70 140 Swarm! Coin, gem. Puncture resistant.
Arbelogs Riverhaven, West Wilds. 74 100 Coin, gem, box. Skin.
Blue Salt Crabs Ratha, First Tier, Sand Sprite Nest. 75? 100? Skin.
River Caiman Throne City, Faldesu Inlet. 75 105 Skin.
Lesser sluagh (2) Riverhaven, Trackless Swamps. 80? 100? Skin, gem, box. Skin. Cursed. Uses ranged weapon. Broken.
Fire Sprites (Armed) Skeleton's Crook 80 105? Coin, gem, box.
Stiletto-using Thugs/Footpads/Ruffians/Cutthroats Undershard, Gallery and Warrens. 80? 120 Coin, gem, box. Hide/mbush. Special nerve poison attack. Look to see what they carry.
Eidolon Steeds Ilithi, Darkling Wood. 80 140 Gem. Skin. Cursed.
Zombie Kobolds Ilithi, Darkmist Moor, Church and Path of Bones. 85 110 Coin, gem, box. Skin. Undead.
Skeleton Kobolds Ilithi, Darkmist Moors, Church and Path of Bones. 85 110 Coin, gem, box. Skin. Undead.
*Glistening Scythewing Larva Ilithi, Darkmist Moors. 85 100? Skin. Cursed.
Super Rock Trolls Ilithi, South of Shard, Shoreline. 90 130 Coin, gem, box. Skin.
Grave Worms Leth Deriel, Oshu'ehhrsk Manor Grounds 90 130 Skin.
Moss Meys. Aesry Surlaenis'a, Lower Birch Woods. Leth Deriel, Boggy Marsh. 90 135 Coin, gem, box. Skin. Undead, need blessed weapon.
Silver Leucros Ratha, Fourth Tier, Reshalian Trade Road. 90 129 Skin. Swarm.
Snowbeasts STR, North of the Gondola. Ilithi, Dragon Spine Mountains. Aesry Surlaenis'a, Geshiger. 90 145 Skin.
Thicket Vipers NTR, Wilderness, Deadfall. Riverhaven, Pejek Bog. 90? 180? Skin. Both stunning and nerve poison attacks.
Nightweaver Unyns (1) Aesry Surlaenis'a, Sea Caves. 100 120 Skin. Escaping of at least 10.
Granite Gargoyles Ilithi, Dragon's Spine. Crossing, North Turnpike, monestary Fields. 100 130 Coin, box, gem. Swarm. Skin.
Blue-Bellied Crocodiles NTR, Marsh. Throne City, Faldesu Inlet. 100 140? Skin
Gypsy Marauders Therengia, Ker'Leor. 100 165 Coin, box, gem.
Nipoh Oshu Aesry Surlaenis'a, Sea Caves, Steam Vents. 100? ??? Gem. Need light source. Special steam attack.
Crypt Fiends. NTR, Lost Temple. 100 145 Coin, gem, box. Undead, non-corpreal. WARNING! All other critters in this area flex!
Super Wood Trolls Therengia, Ker'Leor. 100 130 Coin, box, gem.
Crimson Merrows Ratha, Tembat Nai Itan. 110 140? Coin, gem, box. Skin. Water.
Young Ogres Wolf Clan, Cliffs. Riverhaven, West Wilds. 110? 145? Coin, gem, box.
Lesser sluaghs (3) Riverhaven, Trackless Swamps (between deeper swamp and boobrie areas) 110 160? Coin, gem, box. Skin. Cursed.
Bawdy Swains Ratha, First Tier, Old Rat's Tavern. (Hara'jaal, Enclave, Tavern.)? 110 170? Coin, gem, box.
Thugs (1) Throne City, Colossuem Ruins. 110? 170? Coin, gem, box. Good loot. Uses missile weapon!
Snow Goblins (1). Aesry Surlaenis'a, Geshiger 115 140 Coin, gem, box. Skin.
Scout Ogres Riverhaven, West Wilds. Wolf Clan, Cliffs. 115? ??? Coin, gem, box. Use missle weapon.
Azure Merrows Ratha, Tembat Nai Itan. 120? ??? Coin, gem, box. Skin. Water.
Nightweaver Unyns (2) Riverhaven, Road to Theren. 120 140? Skin. Escaping of at least 10.
Misericorde-using Thugs/Footpads/Ruffians/Cutthroats Undershard, Gallery and Warrens. 120 150 Coin, gem, box. Hide/ambush. Special nerve poison attack. Look to see what they carry.
Thugs (2) Crossing, Sewers. 130? 180? Coin, gem, box.
Wormwood Vines Ilithi, Blackthorn Canyon, Lost Grounds. 120? 190? Coin, gem. Swarm.
Barghests (1) Riverhaven, Road to Theren. 120 215? Skin. Daytime Version.
Golden-Scaled Atik 'ets Zoluren, Gate of Souls, Field. 120 ??? Coin, gem, box. Magic-using.
Small Peccaries Langenfirth, Gwenalion Fens. Ilithi, Gilen Otso Steppes, Ravine. 125 230 Skin.
Seordavor Kartais Leth Deriel, Oshu'ehhrsk Manor. 125? 200? Skin. Web. Poison attack. Slice resistant. Cursed.
Snow Goblins (Tier 2). Aesry Surlaenis'a, Geshiger 130 161 Coin, gem, box. Skin.
Swamp Trolls (1) Riverhaven, Trackless Swamps. 130? 170 Coin, gem, box.
Kra'hei Hatchlings Ratha, Sewers 130 180 Coin, gem, box. Nerve poison tail attack.
La'tami Ilithi, Undergondola. Aesry Surlaenis'a, Hemlock Forest & Cliff. 130 190 Skin.
Heggarangi Boars Throne City, Faldesu Inlet. Hara'Jaal, Escarpment. 130 200? Skin.
Angiswaerd Hatchlings Throne City, Ruins. 130? 200? ??? Skin
Giant Black Leucros NTR, Wilderness 130 220 Skin.
Vykathi Harvester Ilithi, The Hive. 130 220 Skin. Resistant to slice and puncture. Drop oravir slivers and nemmiro stones.
Spiny Dyrachis. Riverhaven, Zalfung Swamp. 140 200  
Swamp Trolls (2) Langenfirth, Gwenalion Fens (without Fendryads) 140? 240? Coin, gem, box.
Dark Spirits Therengia, Ker'Leor, Urrem'tier's Temple. Zoluren, Tiger Clan, Dark Cavern. 140 185 Attack from pole. Coin, gem, box. Undead, non-corporeal.
Snow Goblins (3) Aesry Surlaenis'a, Geshiger 140 210 Coin, gem, box. Skin.
Golden Pards Ilithi, Gilen Otso Steppes. 145 200 Skin. Ambush. 150+ Perception needed to see.
Rapier-and-medium-shield-using Thugs/Footpads/Ruffians/Cutthroats Undershard, Gallery and Warrens. 150 170? Coin, gem, box. Hide/ambush. Special nerve poison attack. Look to see what they carry!
Dusky Scythewing Moths Ilithi, Darkmist Moor. 150 185 Skin. Cursed.
Shadoweavers Ilithi, Lost Grounds. 150 225 Coin, gem, box.
Ochre La'heke Ratha, Wreck of the Seerah. 150 275? Skin. Chance of falling. Need swimming of ??? for some rooms.
Pale Grey Death Spirits Zoluren, Lost Crossing. Riverhaven, Dunshade Manor. Leth Deriel, Forest of Night. Ratha, Deadman's Confide. 160 240? Coin, gem, box. Swarm. Water. Undead, non-corporeal.
Crags Ilithi, Darkmist Moor. 160 185? Gems. (Boxes?) Cursed. MO penalty.
Lesser Shadow Hounds Therengia, Zalfung Swamp. 160 210 Skin. Undead, non-corporeal. Disease attack.
Vykathi Soldier Ilithi, The Hive. 160 270? Skin. Resistant to slice and puncture. Carry oravir slivers and nemmiro stones.
Nightstalker Unyns (1) Riverhaven, Pejek Bog. 170? ? ? Need at least 50 in escaping?
River Boas Throne City, Faldesu Inlet. Hara'jaal, Seord Fal. 180? ??? Skin. Special deadly constriction attack.
Frostweaver Aesry Surlaenis'a, Geshi'selhin Chui. Ilithi, Dragon Spine Mountains. 170? ? Box, coin, gem. Magic-using.
Fendryads Langenfirth, Gwenalion Fens. 175? 280? Coin, gem, box. Magic-using.
Rapier-and-oval-shield-using Thugs/Footpads/Ruffians/Cutthroats Undershard, Spire. 190? 230 Coin, gem, box. hide/ambush. 120+ perception to see. Special nerve poison attack.
Nightreaver Unyns (1) Aesry Surlaenis'a, Sea Caves. 180? ? Skin. Need at least 30 in escaping
Orc Scouts Rossman's Landing, Mistwood Forest, Deer Trail and Wild Rose Thicket. 180 260 Coin, gem, box. Ranged.
Pale Grey Death Spirits (2) Ratha, Reshalian Trade Road, Deadman's Confide. 180 235? Coin, gem, box. Undead. Need blessed weapon.
Vicious Warcats Rossman's Landing, Mistwood Forest, Deer Trail and Wild Rose Thicket. 180 260 Skin. Ambush. Need 150+ perception to see.
Ur Hhrki'izh Aesry Surlaenis'a, Cemetary, Necropolis. 175? ??? Coin, gem, box. Undead. Curse. Disease.
Swamp Trolls (3) Langenfirth, Gwenalion Fens (with Fendryads) 190 260? Coin, gem, box.
Lanky Grey Laches Ilithi, Darkmist Moors, The Abyss, Old monestary. 190 260 Coin, gem, box. Skin. Undead. Hide/ambush, 150?+ percepion to be safe.
Rhoat Modas Riverhaven, Pejek Bog. 190 280? Skin. Nerve poison attack.
Nightreaver Unyns (2) Riverhaven, Road to Theren. 200? ? Skin. Need at least 30 ranks of escaping.
Grizzled Red Leucros Ilithi, Undergondola. 200 265? Skin.
Shadefield Eviscerators Taisgath, Strata. 200? 260? Coin, gem, box. Shadow creature, need blessed weapon. Auto-searched when killed.
Greatsword-wielding Red-Scaled Atik 'ets Zoluren, Gate of Souls, Temple. 200? ??? ???
Rock Guardians NTR, Wilderness, Broken Bridge. 200 280? Drop granite gems.
Peccaries M'Riss, The Altanen River. 200 280? Skin.
Hulking Barghests (2) Riverhaven, Road to Theren. 200 290 Skin. Nighttime version.
Spectral Pirate Ratha, Reshalian Trade Road, Deadman's Confide. 210? ??? ??? Undead. Need blessed weapon. Jail.
Skeletal Sailor Ratha, Reshalian Trade Road, Deadman's Confide. 210? ??? ??? Undead. Web.
Orc Bandits Rossman's Landing, Mistwood Forest and Deer Trail 220? 300? Coin, gem, box.
Clouded Arzumos Ilithi, Gilen Otso Steppes, Grassland. 220? 340? Skin. Ambush.
Long-fanged Warcats Rossman's Landing, Mistwood Forest and Deer Trail. 220 300 Skin. Hide/ambush. Need 180+ perception to search out.
Faenrae Stalkers Undershard, Warren, Gallery, and Spire. 225 300 Skin. Coin, gem, box. Ambush. 120+ perception to see stalk. 150+ perception to see hidden. Cursed.
Caracals Mriss, Mountain Trail Hunting Area. 225 345 Skin.
Forest Genis NTR, Wilderness, Deadfall. 230 300? Coin, gem, box. Cursed.
Feral Bone Mastiffs Ilithi, Darkmist Moor, The Abyss. 245 310 Skin. Undead.
Transparent Shylvic Ilithi, Darkmist Moor, The Abyss. 240 325 Coin, gem, box. Magic using. Undead, non-corporeal.
Supple Firecats Zoluren, Skeleton's Crook, Gate of Souls, Fangs of Ushnish. 250? ??? Skin. Ambush.
Adan'f Blood Warriors (1) Shard, Whistling Wood. 250 340? Coin, gem, box. Skin. Tail attack versus hidden. Cursed.
Emaciated Umbramagii Taisgath, Strata. 250 340 Gem (Seordstone talons). Shadow creature, need blessed weapon. Auto-searched on death.
S'lai Screamers NTR, Sorrow's Reach. 250? 340? ??? Skin? Swarm
Vykathi Reaper Ilithi, The Hive. 250? 340? Skin. Resistant to slice and puncture. Carry oravir slivers and nemmiro stones. Bugged?
Sinuous Elsralael Langenfirth, Gwenalion Fens. Ilithi, South of Shard, Lake of Tears. 250 350? Skin. Water.
Adan'f Shadow Mages (1) Shard, Whistling Wood. 250 360 Coin, gem, box. Skin. Magic-using. Cursed.
Dobek Moruryn Ratha, Third Tier, Urrem'tier's Temple, Cavern of Glass. 250 360? Occasional ruby. Skin. Poison attack. Cursed.
Marbled Angiswaerd Throne City, South of Excavation Site. 250 360 Skin. Special swallow attack w/ acid pulse approx 30 secs. Special lunge attack.
Sleek Hele'la Hara'jaal, Seord Fal. 250? 360 Skin. Water, sometimes deep.
Orc Reivers Rossman's Landing, Mistwood Forest, Deer trail and Ruined Village. 250? 410? Coin, gem, box.
Zombie Nomads Muspar'i, Velaka Desert, Walk of Bones. 260? 400? Coin, gem, box. Undead.
Bristle-back Peccaries Rossman's Landing, North Gate. M'Riss, Bog. 270? 410? Skin. Three different appraisals.
Retan Dolomars Hara'jaal, Climbing the Cliffs. Ratha, Pokekehekepi Beach. 260 410 Skin. Coin, gem. Ambush. Hard shell. Swarm on Hara'jaal.
Red-Scaled Atik 'ets (2) Zoluren, Gate of Souls, Cliff. 275? ??? ???
Muscular Firecats Zoluren, Skeleton's Crook, Gate of Souls, Fangs of Ushnish. 280? 340? Skin. Ambush.
Nightstalker Unyns (2) Aesry Surlaenis'a, Sea Caves. 280? 400? Skin. Need at least 50 in escaping?
Sabre-toothed Warcats Rossman's Landing, Mistwood Forest, Ruined Village. 280 380 Skin. Ambush. Magic-using. 240+ active or 325+ passive to search out.
Dragon Priestess/Priests Gilen Otso Steppes, Ravine and Dark Passage. 300? 420? Coin, gem, box.
Gargantuan Bone Golems Ilithi, Darkmist Moor, The Abyss, Maelshyve's Ascent. 300? 390? Coin, gem. Undead.
Misshapen Germish'din Leth Deriel, Oshu'ehhrsk Manor Grounds, Catacombs. 300 390 Coin, gem, box. Skin. Throw attack.
Kra'hei's Ratha, Ehhrsk Highway. 300 400 Coin, gem, box.
Wir Denigos Aesry Surlaenis'a, Cemetary. 300 400 Night only. Ranged attack (bone throw). Undead.
Adan'f Blood Warriors (2) Shard, Whistling Wood, Ice Caves. 300 420 Coin, gem, box. Skin. Tail attack versus hidden. Cursed.
Adan'f Shadow Mages (2) Shard, Whistling Wood, Ice Caves. 300 420 Coin, gem, box. Skin. Magic-using. Cursed.
Lesser Dusky-scaled Basilisks Therengia, Zalfung Swamp, Maelshyve's Fortress, Murky Caverns and Inner Sanctum. 300? 450? Skin. Gem. Magic-using.
Lun'shele Hunters M'riss, Mountain Trail Hunting Area. 310 430 Coin, gem, box. Ranged. Hide/ambush.
Maelshyvaen Shadow Beasts Therengia, Zaulfung Swamp, Maelshyve's Fortress, Murky Caverns & Inner Sanctum. 375? ??? Coin, gem, box. Skin. Whirlwind attack.
Orc Raiders Rossman's Landing, Mistwood Forest, Ruined Village, House 330 580 Coin, gem, box.
Maelshyvean Cinder Beasts Therengia, Zaulfung Swamp, Maelshyve's Fortress, Inner Sanctum. 350? 550 Coin, gem, box. Skin. Whirlwind attack.
Snaer Hafwa Aesry Surlaenis'a, Hemlock Forest, Top Of Cliff. Zoluren, NTR, Dense Copse, Temple, Sanctum Sanctorum. 350? ??? Need blessed weapon. Special area attack.
Asaren Celpeze Mer'Kresh. 350 620? Occasional gem. Skin. Poison attack. Swarm.
Telga Moradu Hara'jaal, Nardel Aesker. 360? 480? Coin, gem, box. Hit from pole. Need 120+ climbing to enter.
Lun'shele Trekhalos M'riss, Mountain Trail Hunting Area. 370 530 Coin, gem, box. Hide/ambush.
Scaly Seordmaors Therengia, Fornsted Village, Handsome Plateau. Hara'jaal, Climbing the Cliffs. 400? 530? Skin. Magic-using.
Adan'f Spirit Dancers Shard, Whistling Wood, Ice Caves. 380/420 560? Coin, gem, box. Skin. Acid cloud attack (Disabled). Magic-using. Cursed. Shield helps more.
Orc Clan Chiefs Rossman's Landing, Mistwood Forest, Ruined Village, House 420 600 Coin, gem, box.
Poloh'izh Hara'jaal, Maze. 500? 700? Skin. ??? Ranged tail-whip attack. Invisibility.
S'sugi Malchata Ilithi, Remcli Amarcen. Ratha, Pohekehekepi Beach, Korgi. 500? 700? ??? Special sandstorm ability.
Green Poloh'izh Hara'jaal, Maze. 520? 700? Skin. ??? Ranged tail-whip attack. Invisibility.

 

What the Caps Mean

Note : The information provided was given by the chart builder himself, Amagaim, on the DR Message Boards.

 For the "bottom cap", this is referring to your General Combat Average. This includes, but is not limited to, weapon, armor, parry, shield (if applicable), MO, evasion... Essentially, every skill you will use in an active combat situation, both offensive and defensive. If the average is below the number in the Bottom Cap column, you will have a tough time facing the critter in question. Also, this specifically does not include any factors for skill boosts/buffs that can be used. Simple, Trader-style hunting only. You know what your buffing spells can do for you, so you can generally add that into the mix after the fact.
The term "Top Cap" referrs solely to the critter's soft learning cap. This generally affects weapons more than defensive skills, due to the boost in defenesive learning a multiple opponent scenario adds in.... most people, including myself, do not milk a hunting area until the hard cap is reached in all skills and instead will move on once they reach the point of diminishing returns. That is why I've based the list on the soft cap rather than the hard cap.